![]() That conundrum makes this PCSX2 release, version 1.6.0, an exciting milestone. The downside for players is we we either take a chance on those builds, or we use an older version of the emulator that may be missing years worth of great additions. These kinds of changes are focused on progress, which inevitably means things break, or the interface is in flux, or a new feature isn't fully optimized. New builds pop up on the PCSX2 Github page almost daily, with notes like "Fixes Robin Hood" and " GSDumpGUI: Add context menu to GSdx and Internal log" (no, I don't know what that means, either). This is because the programmers who work on both emulators focus on improvements and additions that are added to development builds, which likely aren't rock solid. ![]() ![]() Dolphin, despite being an extremely active project, hasn't had a stable release since Dolphin 5.0, which came out in summer 2016. A four year gap may make it sound like PCSX2 hasn't been in active development, but that's not the case. ![]()
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